package gamebase.core;

import java.util.Hashtable;

/**
 * Contains all objects and methods that can be accessed or used by any object
 * within the node tree.
 * 
 * @author dswiggett
 * 
 */
public class Utils {
	/**
	 * A hashtable of strings that can hold global variables, or values that are
	 * visible to every object within the node tree.
	 */
	protected static Hashtable<String, String> globals = new Hashtable<String, String>();
}
